What is Fluidplay? Fluidplay is an independent studio dedicated to the development of digital games, mods and modular art assets and packages for games. It was founded in 2009 as a bi-national (UK & Brazil) studio, and after some years dormant it's now back in action, holding true to its principle of producing 'crème de la crème' game art and experiences.
Who we are? We have many experienced collaborators, like Adelson Tavares (2D Illustrator), Miguel Beckers (3D Artirst) and Aly Lenzi (Game Designer). Fluidplay is led by Breno Azevedo, a veteran game designer and developer with more than twenty years of experience developing mods. As a contractor for EA Los Angeles, Breno has took part in the development of triple-A games like Battle for Middle Earth II and Command and Conquer 3. In his main hours he currently leads a multi-national business software development studio in Brazil and is also a Unity Professor at the PUCPR University's Digital Games course.
Where are we? Here, there and everywhere. That's the nature of the internet, aye? Ok, 'nuff philosophy, most of our guys are at or around Curitiba-PR, Brazil, a blooming tech region in South America. If you happen to come around, drop us a note and who knows?